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364 lines
12 KiB
C
364 lines
12 KiB
C
#include "prism/internal/constant_pool.h"
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#include "prism/compiler/align.h"
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#include "prism/compiler/inline.h"
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#include "prism/internal/arena.h"
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#include <assert.h>
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#include <stdbool.h>
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/**
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* Initialize a list of constant ids.
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*/
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void
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pm_constant_id_list_init(pm_constant_id_list_t *list) {
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list->ids = NULL;
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list->size = 0;
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list->capacity = 0;
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}
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/**
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* Initialize a list of constant ids with a given capacity.
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*/
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void
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pm_constant_id_list_init_capacity(pm_arena_t *arena, pm_constant_id_list_t *list, size_t capacity) {
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if (capacity) {
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list->ids = (pm_constant_id_t *) pm_arena_zalloc(arena, capacity * sizeof(pm_constant_id_t), PRISM_ALIGNOF(pm_constant_id_t));
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} else {
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list->ids = NULL;
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}
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list->size = 0;
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list->capacity = capacity;
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}
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/**
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* Append a constant id to a list of constant ids.
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*/
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void
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pm_constant_id_list_append(pm_arena_t *arena, pm_constant_id_list_t *list, pm_constant_id_t id) {
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if (list->size >= list->capacity) {
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size_t new_capacity = list->capacity == 0 ? 8 : list->capacity * 2;
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pm_constant_id_t *new_ids = (pm_constant_id_t *) pm_arena_alloc(arena, sizeof(pm_constant_id_t) * new_capacity, PRISM_ALIGNOF(pm_constant_id_t));
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if (list->size > 0) {
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memcpy(new_ids, list->ids, list->size * sizeof(pm_constant_id_t));
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}
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list->ids = new_ids;
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list->capacity = new_capacity;
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}
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list->ids[list->size++] = id;
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}
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/**
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* Insert a constant id into a list of constant ids at the specified index.
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*/
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void
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pm_constant_id_list_insert(pm_constant_id_list_t *list, size_t index, pm_constant_id_t id) {
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assert(index < list->capacity);
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assert(list->ids[index] == PM_CONSTANT_ID_UNSET);
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list->ids[index] = id;
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list->size++;
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}
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/**
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* Checks if the current constant id list includes the given constant id.
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*/
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bool
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pm_constant_id_list_includes(pm_constant_id_list_t *list, pm_constant_id_t id) {
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for (size_t index = 0; index < list->size; index++) {
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if (list->ids[index] == id) return true;
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}
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return false;
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}
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/**
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* A multiply-xorshift hash that processes input a word at a time. This is
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* significantly faster than the byte-at-a-time djb2 hash for the short strings
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* typical in Ruby source (~15 bytes average). Each word is mixed into the hash
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* by XOR followed by multiplication by a large odd constant, which spreads
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* entropy across all bits. A final xorshift fold produces the 32-bit result.
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*/
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static PRISM_INLINE uint32_t
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pm_constant_pool_hash(const uint8_t *start, size_t length) {
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// This constant is borrowed from wyhash. It is a 64-bit odd integer with
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// roughly equal 0/1 bits, chosen for good avalanche behavior when used in
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// multiply-xorshift sequences.
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static const uint64_t secret = 0x517cc1b727220a95ULL;
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uint64_t hash = (uint64_t) length;
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if (length <= 8) {
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// Short strings: read first and last 4 bytes (overlapping for len < 8).
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// This covers the majority of Ruby identifiers with a single multiply.
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if (length >= 4) {
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uint32_t a, b;
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memcpy(&a, start, 4);
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memcpy(&b, start + length - 4, 4);
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hash ^= (uint64_t) a | ((uint64_t) b << 32);
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} else if (length > 0) {
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hash ^= (uint64_t) start[0] | ((uint64_t) start[length >> 1] << 8) | ((uint64_t) start[length - 1] << 16);
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}
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hash *= secret;
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} else if (length <= 16) {
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// Medium strings: read first and last 8 bytes (overlapping).
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// Two multiplies instead of the three the loop-based approach needs.
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uint64_t word;
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memcpy(&word, start, 8);
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hash ^= word;
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hash *= secret;
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memcpy(&word, start + length - 8, 8);
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hash ^= word;
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hash *= secret;
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} else {
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const uint8_t *ptr = start;
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size_t remaining = length;
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while (remaining >= 8) {
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uint64_t word;
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memcpy(&word, ptr, 8);
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hash ^= word;
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hash *= secret;
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ptr += 8;
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remaining -= 8;
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}
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if (remaining > 0) {
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// Read the last 8 bytes (overlapping with already-processed data).
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uint64_t word;
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memcpy(&word, start + length - 8, 8);
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hash ^= word;
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hash *= secret;
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}
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}
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hash ^= hash >> 32;
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return (uint32_t) hash;
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}
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/**
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* https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
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*/
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static uint32_t
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next_power_of_two(uint32_t v) {
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// Avoid underflow in subtraction on next line.
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if (v == 0) {
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// 1 is the nearest power of 2 to 0 (2^0)
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return 1;
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}
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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v++;
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return v;
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}
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#ifndef NDEBUG
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static bool
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is_power_of_two(uint32_t size) {
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return (size & (size - 1)) == 0;
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}
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#endif
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/**
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* Resize a constant pool to a given capacity.
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*/
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static PRISM_INLINE void
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pm_constant_pool_resize(pm_arena_t *arena, pm_constant_pool_t *pool) {
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assert(is_power_of_two(pool->capacity));
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uint32_t next_capacity = pool->capacity * 2;
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const uint32_t mask = next_capacity - 1;
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pm_constant_pool_bucket_t *next_buckets = (pm_constant_pool_bucket_t *) pm_arena_zalloc(arena, next_capacity * sizeof(pm_constant_pool_bucket_t), PRISM_ALIGNOF(pm_constant_pool_bucket_t));
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pm_constant_t *next_constants = (pm_constant_t *) pm_arena_alloc(arena, next_capacity * sizeof(pm_constant_t), PRISM_ALIGNOF(pm_constant_t));
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// For each bucket in the current constant pool, find the index in the
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// next constant pool, and insert it.
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for (uint32_t index = 0; index < pool->capacity; index++) {
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pm_constant_pool_bucket_t *bucket = &pool->buckets[index];
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// If an id is set on this constant, then we know we have content here.
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// In this case we need to insert it into the next constant pool.
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if (bucket->id != PM_CONSTANT_ID_UNSET) {
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uint32_t next_index = bucket->hash & mask;
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// This implements linear scanning to find the next available slot
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// in case this index is already taken. We don't need to bother
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// comparing the values since we know that the hash is unique.
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while (next_buckets[next_index].id != PM_CONSTANT_ID_UNSET) {
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next_index = (next_index + 1) & mask;
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}
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// Here we copy over the entire bucket, which includes the id so
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// that they are consistent between resizes.
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next_buckets[next_index] = *bucket;
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}
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}
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// The constants are stable with respect to hash table resizes.
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memcpy(next_constants, pool->constants, pool->size * sizeof(pm_constant_t));
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pool->constants = next_constants;
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pool->buckets = next_buckets;
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pool->capacity = next_capacity;
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}
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/**
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* Initialize a new constant pool with a given capacity.
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*/
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void
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pm_constant_pool_init(pm_arena_t *arena, pm_constant_pool_t *pool, uint32_t capacity) {
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capacity = next_power_of_two(capacity);
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pool->buckets = (pm_constant_pool_bucket_t *) pm_arena_zalloc(arena, capacity * sizeof(pm_constant_pool_bucket_t), PRISM_ALIGNOF(pm_constant_pool_bucket_t));
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pool->constants = (pm_constant_t *) pm_arena_alloc(arena, capacity * sizeof(pm_constant_t), PRISM_ALIGNOF(pm_constant_t));
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pool->size = 0;
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pool->capacity = capacity;
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}
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/**
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* Return a pointer to the constant indicated by the given constant id.
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*/
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pm_constant_t *
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pm_constant_pool_id_to_constant(const pm_constant_pool_t *pool, pm_constant_id_t constant_id) {
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assert(constant_id != PM_CONSTANT_ID_UNSET && constant_id <= pool->size);
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return &pool->constants[constant_id - 1];
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}
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/**
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* Find a constant in a constant pool. Returns the id of the constant, or 0 if
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* the constant is not found.
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*/
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pm_constant_id_t
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pm_constant_pool_find(const pm_constant_pool_t *pool, const uint8_t *start, size_t length) {
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assert(is_power_of_two(pool->capacity));
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const uint32_t mask = pool->capacity - 1;
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uint32_t hash = pm_constant_pool_hash(start, length);
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uint32_t index = hash & mask;
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pm_constant_pool_bucket_t *bucket;
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while (bucket = &pool->buckets[index], bucket->id != PM_CONSTANT_ID_UNSET) {
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// Compare the stored hash before touching the contents so that probe
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// collisions are rejected without a memcmp call.
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if ((bucket->hash == hash) && (bucket->length == length) && memcmp(bucket->start, start, length) == 0) {
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return bucket->id;
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}
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index = (index + 1) & mask;
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}
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return PM_CONSTANT_ID_UNSET;
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}
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/**
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* Insert a constant into a constant pool and return its index in the pool.
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*/
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static PRISM_INLINE pm_constant_id_t
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pm_constant_pool_insert(pm_arena_t *arena, pm_constant_pool_t *pool, const uint8_t *start, size_t length, pm_constant_pool_bucket_type_t type) {
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if (pool->size >= (pool->capacity / 4 * 3)) {
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pm_constant_pool_resize(arena, pool);
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}
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assert(is_power_of_two(pool->capacity));
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const uint32_t mask = pool->capacity - 1;
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uint32_t hash = pm_constant_pool_hash(start, length);
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uint32_t index = hash & mask;
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pm_constant_pool_bucket_t *bucket;
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while (bucket = &pool->buckets[index], bucket->id != PM_CONSTANT_ID_UNSET) {
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// If there is a collision, then we need to check if the content is the
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// same as the content we are trying to insert. If it is, then we can
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// return the id of the existing constant. Compare the stored hash
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// first so that probe collisions are rejected without a memcmp call.
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if ((bucket->hash == hash) && (bucket->length == length) && memcmp(bucket->start, start, length) == 0) {
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// Since we have found a match, we need to check if this is
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// attempting to insert a shared or an owned constant. We want to
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// prefer shared constants since they don't require allocations.
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if (type != PM_CONSTANT_POOL_BUCKET_OWNED && bucket->type == PM_CONSTANT_POOL_BUCKET_OWNED) {
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// If we're attempting to insert a shared constant and the
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// existing constant is owned, then we can replace it with the
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// shared constant to prefer non-owned references.
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bucket->start = start;
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bucket->type = (unsigned int) (type & 0x3);
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pool->constants[bucket->id - 1].start = start;
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}
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return bucket->id;
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}
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index = (index + 1) & mask;
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}
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// IDs are allocated starting at 1, since the value 0 denotes a non-existent
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// constant.
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uint32_t id = ++pool->size;
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assert(pool->size < ((uint32_t) (1 << 30)));
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*bucket = (pm_constant_pool_bucket_t) {
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.id = (unsigned int) (id & 0x3fffffff),
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.type = (unsigned int) (type & 0x3),
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.hash = hash,
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.start = start,
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.length = length
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};
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pool->constants[id - 1] = (pm_constant_t) {
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.start = start,
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.length = length,
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};
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return id;
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}
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/**
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* Insert a constant into a constant pool. Returns the id of the constant, or
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* PM_CONSTANT_ID_UNSET if any potential calls to resize fail.
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*/
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pm_constant_id_t
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pm_constant_pool_insert_shared(pm_arena_t *arena, pm_constant_pool_t *pool, const uint8_t *start, size_t length) {
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return pm_constant_pool_insert(arena, pool, start, length, PM_CONSTANT_POOL_BUCKET_DEFAULT);
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}
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/**
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* Insert a constant into a constant pool from memory that is now owned by the
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* constant pool. Returns the id of the constant, or PM_CONSTANT_ID_UNSET if any
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* potential calls to resize fail.
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*/
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pm_constant_id_t
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pm_constant_pool_insert_owned(pm_arena_t *arena, pm_constant_pool_t *pool, uint8_t *start, size_t length) {
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return pm_constant_pool_insert(arena, pool, start, length, PM_CONSTANT_POOL_BUCKET_OWNED);
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}
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/**
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* Insert a constant into a constant pool from memory that is constant. Returns
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* the id of the constant, or PM_CONSTANT_ID_UNSET if any potential calls to
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* resize fail.
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*/
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pm_constant_id_t
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pm_constant_pool_insert_constant(pm_arena_t *arena, pm_constant_pool_t *pool, const uint8_t *start, size_t length) {
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return pm_constant_pool_insert(arena, pool, start, length, PM_CONSTANT_POOL_BUCKET_CONSTANT);
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}
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/**
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* Return a raw pointer to the start of a constant.
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*/
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const uint8_t *
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pm_constant_start(const pm_constant_t *constant) {
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return constant->start;
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}
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/**
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* Return the length of a constant.
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*/
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size_t pm_constant_length(const pm_constant_t *constant) {
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return constant->length;
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}
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