ruby/prism/constant_pool.c

364 lines
12 KiB
C

#include "prism/internal/constant_pool.h"
#include "prism/compiler/align.h"
#include "prism/compiler/inline.h"
#include "prism/internal/arena.h"
#include <assert.h>
#include <stdbool.h>
/**
* Initialize a list of constant ids.
*/
void
pm_constant_id_list_init(pm_constant_id_list_t *list) {
list->ids = NULL;
list->size = 0;
list->capacity = 0;
}
/**
* Initialize a list of constant ids with a given capacity.
*/
void
pm_constant_id_list_init_capacity(pm_arena_t *arena, pm_constant_id_list_t *list, size_t capacity) {
if (capacity) {
list->ids = (pm_constant_id_t *) pm_arena_zalloc(arena, capacity * sizeof(pm_constant_id_t), PRISM_ALIGNOF(pm_constant_id_t));
} else {
list->ids = NULL;
}
list->size = 0;
list->capacity = capacity;
}
/**
* Append a constant id to a list of constant ids.
*/
void
pm_constant_id_list_append(pm_arena_t *arena, pm_constant_id_list_t *list, pm_constant_id_t id) {
if (list->size >= list->capacity) {
size_t new_capacity = list->capacity == 0 ? 8 : list->capacity * 2;
pm_constant_id_t *new_ids = (pm_constant_id_t *) pm_arena_alloc(arena, sizeof(pm_constant_id_t) * new_capacity, PRISM_ALIGNOF(pm_constant_id_t));
if (list->size > 0) {
memcpy(new_ids, list->ids, list->size * sizeof(pm_constant_id_t));
}
list->ids = new_ids;
list->capacity = new_capacity;
}
list->ids[list->size++] = id;
}
/**
* Insert a constant id into a list of constant ids at the specified index.
*/
void
pm_constant_id_list_insert(pm_constant_id_list_t *list, size_t index, pm_constant_id_t id) {
assert(index < list->capacity);
assert(list->ids[index] == PM_CONSTANT_ID_UNSET);
list->ids[index] = id;
list->size++;
}
/**
* Checks if the current constant id list includes the given constant id.
*/
bool
pm_constant_id_list_includes(pm_constant_id_list_t *list, pm_constant_id_t id) {
for (size_t index = 0; index < list->size; index++) {
if (list->ids[index] == id) return true;
}
return false;
}
/**
* A multiply-xorshift hash that processes input a word at a time. This is
* significantly faster than the byte-at-a-time djb2 hash for the short strings
* typical in Ruby source (~15 bytes average). Each word is mixed into the hash
* by XOR followed by multiplication by a large odd constant, which spreads
* entropy across all bits. A final xorshift fold produces the 32-bit result.
*/
static PRISM_INLINE uint32_t
pm_constant_pool_hash(const uint8_t *start, size_t length) {
// This constant is borrowed from wyhash. It is a 64-bit odd integer with
// roughly equal 0/1 bits, chosen for good avalanche behavior when used in
// multiply-xorshift sequences.
static const uint64_t secret = 0x517cc1b727220a95ULL;
uint64_t hash = (uint64_t) length;
if (length <= 8) {
// Short strings: read first and last 4 bytes (overlapping for len < 8).
// This covers the majority of Ruby identifiers with a single multiply.
if (length >= 4) {
uint32_t a, b;
memcpy(&a, start, 4);
memcpy(&b, start + length - 4, 4);
hash ^= (uint64_t) a | ((uint64_t) b << 32);
} else if (length > 0) {
hash ^= (uint64_t) start[0] | ((uint64_t) start[length >> 1] << 8) | ((uint64_t) start[length - 1] << 16);
}
hash *= secret;
} else if (length <= 16) {
// Medium strings: read first and last 8 bytes (overlapping).
// Two multiplies instead of the three the loop-based approach needs.
uint64_t word;
memcpy(&word, start, 8);
hash ^= word;
hash *= secret;
memcpy(&word, start + length - 8, 8);
hash ^= word;
hash *= secret;
} else {
const uint8_t *ptr = start;
size_t remaining = length;
while (remaining >= 8) {
uint64_t word;
memcpy(&word, ptr, 8);
hash ^= word;
hash *= secret;
ptr += 8;
remaining -= 8;
}
if (remaining > 0) {
// Read the last 8 bytes (overlapping with already-processed data).
uint64_t word;
memcpy(&word, start + length - 8, 8);
hash ^= word;
hash *= secret;
}
}
hash ^= hash >> 32;
return (uint32_t) hash;
}
/**
* https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
*/
static uint32_t
next_power_of_two(uint32_t v) {
// Avoid underflow in subtraction on next line.
if (v == 0) {
// 1 is the nearest power of 2 to 0 (2^0)
return 1;
}
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
v++;
return v;
}
#ifndef NDEBUG
static bool
is_power_of_two(uint32_t size) {
return (size & (size - 1)) == 0;
}
#endif
/**
* Resize a constant pool to a given capacity.
*/
static PRISM_INLINE void
pm_constant_pool_resize(pm_arena_t *arena, pm_constant_pool_t *pool) {
assert(is_power_of_two(pool->capacity));
uint32_t next_capacity = pool->capacity * 2;
const uint32_t mask = next_capacity - 1;
pm_constant_pool_bucket_t *next_buckets = (pm_constant_pool_bucket_t *) pm_arena_zalloc(arena, next_capacity * sizeof(pm_constant_pool_bucket_t), PRISM_ALIGNOF(pm_constant_pool_bucket_t));
pm_constant_t *next_constants = (pm_constant_t *) pm_arena_alloc(arena, next_capacity * sizeof(pm_constant_t), PRISM_ALIGNOF(pm_constant_t));
// For each bucket in the current constant pool, find the index in the
// next constant pool, and insert it.
for (uint32_t index = 0; index < pool->capacity; index++) {
pm_constant_pool_bucket_t *bucket = &pool->buckets[index];
// If an id is set on this constant, then we know we have content here.
// In this case we need to insert it into the next constant pool.
if (bucket->id != PM_CONSTANT_ID_UNSET) {
uint32_t next_index = bucket->hash & mask;
// This implements linear scanning to find the next available slot
// in case this index is already taken. We don't need to bother
// comparing the values since we know that the hash is unique.
while (next_buckets[next_index].id != PM_CONSTANT_ID_UNSET) {
next_index = (next_index + 1) & mask;
}
// Here we copy over the entire bucket, which includes the id so
// that they are consistent between resizes.
next_buckets[next_index] = *bucket;
}
}
// The constants are stable with respect to hash table resizes.
memcpy(next_constants, pool->constants, pool->size * sizeof(pm_constant_t));
pool->constants = next_constants;
pool->buckets = next_buckets;
pool->capacity = next_capacity;
}
/**
* Initialize a new constant pool with a given capacity.
*/
void
pm_constant_pool_init(pm_arena_t *arena, pm_constant_pool_t *pool, uint32_t capacity) {
capacity = next_power_of_two(capacity);
pool->buckets = (pm_constant_pool_bucket_t *) pm_arena_zalloc(arena, capacity * sizeof(pm_constant_pool_bucket_t), PRISM_ALIGNOF(pm_constant_pool_bucket_t));
pool->constants = (pm_constant_t *) pm_arena_alloc(arena, capacity * sizeof(pm_constant_t), PRISM_ALIGNOF(pm_constant_t));
pool->size = 0;
pool->capacity = capacity;
}
/**
* Return a pointer to the constant indicated by the given constant id.
*/
pm_constant_t *
pm_constant_pool_id_to_constant(const pm_constant_pool_t *pool, pm_constant_id_t constant_id) {
assert(constant_id != PM_CONSTANT_ID_UNSET && constant_id <= pool->size);
return &pool->constants[constant_id - 1];
}
/**
* Find a constant in a constant pool. Returns the id of the constant, or 0 if
* the constant is not found.
*/
pm_constant_id_t
pm_constant_pool_find(const pm_constant_pool_t *pool, const uint8_t *start, size_t length) {
assert(is_power_of_two(pool->capacity));
const uint32_t mask = pool->capacity - 1;
uint32_t hash = pm_constant_pool_hash(start, length);
uint32_t index = hash & mask;
pm_constant_pool_bucket_t *bucket;
while (bucket = &pool->buckets[index], bucket->id != PM_CONSTANT_ID_UNSET) {
// Compare the stored hash before touching the contents so that probe
// collisions are rejected without a memcmp call.
if ((bucket->hash == hash) && (bucket->length == length) && memcmp(bucket->start, start, length) == 0) {
return bucket->id;
}
index = (index + 1) & mask;
}
return PM_CONSTANT_ID_UNSET;
}
/**
* Insert a constant into a constant pool and return its index in the pool.
*/
static PRISM_INLINE pm_constant_id_t
pm_constant_pool_insert(pm_arena_t *arena, pm_constant_pool_t *pool, const uint8_t *start, size_t length, pm_constant_pool_bucket_type_t type) {
if (pool->size >= (pool->capacity / 4 * 3)) {
pm_constant_pool_resize(arena, pool);
}
assert(is_power_of_two(pool->capacity));
const uint32_t mask = pool->capacity - 1;
uint32_t hash = pm_constant_pool_hash(start, length);
uint32_t index = hash & mask;
pm_constant_pool_bucket_t *bucket;
while (bucket = &pool->buckets[index], bucket->id != PM_CONSTANT_ID_UNSET) {
// If there is a collision, then we need to check if the content is the
// same as the content we are trying to insert. If it is, then we can
// return the id of the existing constant. Compare the stored hash
// first so that probe collisions are rejected without a memcmp call.
if ((bucket->hash == hash) && (bucket->length == length) && memcmp(bucket->start, start, length) == 0) {
// Since we have found a match, we need to check if this is
// attempting to insert a shared or an owned constant. We want to
// prefer shared constants since they don't require allocations.
if (type != PM_CONSTANT_POOL_BUCKET_OWNED && bucket->type == PM_CONSTANT_POOL_BUCKET_OWNED) {
// If we're attempting to insert a shared constant and the
// existing constant is owned, then we can replace it with the
// shared constant to prefer non-owned references.
bucket->start = start;
bucket->type = (unsigned int) (type & 0x3);
pool->constants[bucket->id - 1].start = start;
}
return bucket->id;
}
index = (index + 1) & mask;
}
// IDs are allocated starting at 1, since the value 0 denotes a non-existent
// constant.
uint32_t id = ++pool->size;
assert(pool->size < ((uint32_t) (1 << 30)));
*bucket = (pm_constant_pool_bucket_t) {
.id = (unsigned int) (id & 0x3fffffff),
.type = (unsigned int) (type & 0x3),
.hash = hash,
.start = start,
.length = length
};
pool->constants[id - 1] = (pm_constant_t) {
.start = start,
.length = length,
};
return id;
}
/**
* Insert a constant into a constant pool. Returns the id of the constant, or
* PM_CONSTANT_ID_UNSET if any potential calls to resize fail.
*/
pm_constant_id_t
pm_constant_pool_insert_shared(pm_arena_t *arena, pm_constant_pool_t *pool, const uint8_t *start, size_t length) {
return pm_constant_pool_insert(arena, pool, start, length, PM_CONSTANT_POOL_BUCKET_DEFAULT);
}
/**
* Insert a constant into a constant pool from memory that is now owned by the
* constant pool. Returns the id of the constant, or PM_CONSTANT_ID_UNSET if any
* potential calls to resize fail.
*/
pm_constant_id_t
pm_constant_pool_insert_owned(pm_arena_t *arena, pm_constant_pool_t *pool, uint8_t *start, size_t length) {
return pm_constant_pool_insert(arena, pool, start, length, PM_CONSTANT_POOL_BUCKET_OWNED);
}
/**
* Insert a constant into a constant pool from memory that is constant. Returns
* the id of the constant, or PM_CONSTANT_ID_UNSET if any potential calls to
* resize fail.
*/
pm_constant_id_t
pm_constant_pool_insert_constant(pm_arena_t *arena, pm_constant_pool_t *pool, const uint8_t *start, size_t length) {
return pm_constant_pool_insert(arena, pool, start, length, PM_CONSTANT_POOL_BUCKET_CONSTANT);
}
/**
* Return a raw pointer to the start of a constant.
*/
const uint8_t *
pm_constant_start(const pm_constant_t *constant) {
return constant->start;
}
/**
* Return the length of a constant.
*/
size_t pm_constant_length(const pm_constant_t *constant) {
return constant->length;
}